IotW 5: Performing for Samples

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I’m not always the one behind the mics, such as this (admittedly shaky) shot from last summer’s sampling bonanza.

If you’ve seen trailers for virtual instruments with real footage of the musicians performing, you probably see a 10-second or less clip of some cool note or just some silent close-ups while some dramatic music created using the plugin months after the original session.

In reality, sampling sessions are long, slow, borderline Zen marathons of endurance, especially when alone, as is often the case in such Guerrilla-style sampling sessions as those I often run. In which case, I either see something like the above or like the image below-

Any pianist will tell you sitting at a piano for two hours is a long time... sitting at a piano for two hours playing one note at a time waiting for each note to decay is an eternity.

Any pianist will tell you sitting at a piano for two hours is a long time… sitting at a piano for two hours playing one note at a time waiting for each note to decay is an eternity.

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VSVI Devblog 5: An Orchestra in Threes

One of the most common issues I have with the latest line of “high quality” virtual instrument products is the lack of variety in the libraries they provide. If it is a brass library, they might give you a trombone with every articulation imaginable, but it is still only one trombone, either qualified best for one specific purpose or forcibly rounded out for many.

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